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STEAM

STEAM education is an approach that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue and critical thinking.

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see think wonder
Strategies

See Think Wonder: Winter Photography Round-Up

To get you started with using this amazing See Think Wonder strategy, I have collected some interesting, winter-themed, discussion fueling images that you can introduce to your classroom today!

Resources

Design Across the Arts

Although there is a popular link between the design thinking process and visual and media art, this process can easily be applied to the performing arts if standards align.

STEAM Look For List
Resources

STEAM in the Classroom Look-For List

When it comes to using STEAM in the classroom, how do you know what you should look for in outcomes for students, teachers and lessons?

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